Proof of Play launches own marketplace and brings PvP to Pirate Nation
...and all the important news around autonomous worlds & onchain gaming
A inhouse marketplace and PvP for Pirate Nation
This week, Proof of Play launched their own marketplace to trade Pirate Nation items.
It has 0% marketplace fees for now and offers checkouts with crypto and fiat. On their own marketplace, players are not able to list soulbound tokens, which is a big UX improvement since Pirate Nation has a lot of items which are soulbound and they clutter the list of items on traditional marketplaces.
Since this is only the first version of their marketplace, I expect more updates to come and possibly a complete move to it, enforcing royalties and blocking marketplaces like Opensea. For now players can enjoy the 0% fees.
For players who are not playing the trading game, but the actual game, they introduced a PvP preview. This is the first test of PvP battles, only accessible to holders of Founders Pirates. Players can create a lobby and share the code to battle against them.
Proof of Play has been hard at work and shipping several updates in the first weeks of 2024. One reason for their hard work and success is the strong community they built over the last few months. Their Head of BD Dith outlines how important the community has been to their journey from the first launch to now.
8000 Loot Survivor players over 2 weeks
The Starknet x Realms tournament is coming to an end, which was offering $100 in LORDS to the top15 players. Over 8000 people (wallets) participated in the tournament which was running on the Starknet Testnet.
Regardless, the version on mainnet is still a top15 contract on Starknet.
If you’re unfamiliar with Loot Survivor, here is a recent guide for beginners and Starknet posted a great 2-minute video on the game too.
While Loot Survivor 2 is in development, the first onchain derivative made it onto Farcaster as a Frame. Titled “ONFRAME BEASTS SEASON 1”, it’s an experiment based on the Loot Survivor Lore and using the Dojo/Cartridge tech.
As talked about in last weeks edition, I think onchain gaming and Frames have great synergies and we’ll see more cool experiments in that area. It’s also a great way for small studios or solo devs to get exposure and find your first community members and players.
New onchain gaming studio is starting their marketing push for their first game
Uncharted is focused on building onchain games for degens. With a strong emphasize on economic gameplay and gamble-like features. Their first game is GangsterArena which I had the chance to test during a private playtest. It fits into an open niche of mobile native onchain games with simple game mechanics and short game sessions.
To get early access to the game, there is a whitelist people can obtain to get VIP access and discounts on the NFTs which are going to be used ingame. Here is the form you need to fill for a chance to get on the list.
The goal with the whitelist is to build the first core community of players and supporters.
GangstersArena and other games from uncharted are simple games and fit into the existing “gambleFi” narrative. Especially in positive market conditions, people love to gamble their money away, that’s why I personally think that there is a clear PMF for games like these.
in other news
The event will run from April16-18. Present games include Skystrife, Downstream, Citadel, Proof of Play and more. Go here to apply for the event and for more information. I’ll be there too!
PixeLaw hosted their first dev call of the year
They presented a draft for their Website, developments for their AW network, plans for attending the Lisbon AA event and ETHDenver and updates on the PixeLaw progress on MUD.
A 6-day Hacker house from March13-18 sponsored by Starknet and more. Use the link above to find the application.
By developing Rising Revenant in Unity, the team aims for more efficiency and stability, while also expanding the design space.
Realms hosted a catchume p call offering teams to share their experiences and progress with one another, and also a chance for the community to see the prgress they’ve made.
“Paved” is a strategy game with voxel art built with the Dojo engine.
Omnizone is a fully onchain battle royale game built by Brototype.
Founders have a huge impact on the success of games and studios in web3. This is a list of 8 great founders to follow on their journey of building onchain games.
Using the Dojo framework and building on Starknet, Hex Quest is a 4 player deathmatch strategy game.
Wizworld is a 2D-fantasy RPG deployed on the Redstone testnet.
game of the week: Tarochi
Tarochi minted out their Genesis Trainers this week. It took a little over 1 day to mint out the whole 10k collection. Tarochi is an onchain RPG similar to Pokemon deploying on XAI mainnet soon. It’s one of the first live games on XAI, which itself has a lot of eyes watching them right now after their successful node sale and high valuation of their token ($2.7b FDV).
Tarochi has been mentioned a lot of times in past editions since they’ve been actively playtesting their game and pushing for the main launch.
There are many Pokemon-like games building in web3 (not just onchain), but ironically Tarochi is one of the first ones to launch, which could give them a nice headstart and help them attract a lot of players.